Dungeon Design Essentials: TreasureCourse
Learn how to design treasure and rewards to excite, entice, and inspire your players.
Dungeon Design Essentials: MomentsCourse
Learn how to design engaging dungeon adventures that will keep players talking long after the game has ended!
Dungeon Design Essentials: TrapsCourse
Learn how to design traps that excite and challenge your players.
Sersa Victory is a game designer, writer, and programmer specializing in tournament deathtrap dungeons for TTRPGs. He has published a number of top-selling adventure modules, including the ENnie Award-winning Shrine of the Jaguar Princess. His other recent work includes the Kobold Press adventure Crater of the Flaying Star and Troll Lord Games’s Shadowdark conversion of Gary Gygax’s The Hermit. His fiction has been published by Scribemind Books, Savage Realms Monthly, DMR Books, and others.Email